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Undeterred, the Chinese manage to hold off the offensive, despite having to destroy the Three Gorges Dam in the process in order to stall the GLA's advance and regain the initiative. In a separate attack, the GLA destroys a bridge leading into Hong Kong to decimate a Chinese armored division. The Chinese campaign starts with GLA forces launching attacks on Chinese cities, starting with the detonation of a stolen Chinese nuclear warhead in Beijing during a military parade, which kills thousands. Or pick another C&C game to download: Command & Conquer.
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CD-ROM: 8X Speed CD/DVD-ROM drive (This game contains technology intended to prevent copying that may conflict with some CD/DVD-ROM, CD/DVD-RW and virtual drives.) Generals Zero Hour PC Download.
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This free software was originally produced by NLS - No Life Studios.
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Info: shaderStorageImageWriteWithoutFormat : 1 Info: shaderStorageImageReadWithoutFormat : 0 Info: shaderStorageImageExtendedFormats : 1 Info: VK_KHR_sampler_mirror_clamp_to_edge Info: VK_EXT_shader_demote_to_helper_invocation Info: VK_AMD_memory_overallocation_behavior Info: Device name: : Radeon (TM) RX 480 Graphics
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Warn: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT I now got rid of the gentool and it's proxy DLL loading feature and tens of other combinations of namings and cleaned out all the experimentation, only placed D3D8TO9's dll as "d3d8.dll" and DXVK's 32-bit "d3d9.dll" into the Generals ZH root, for a long time I haven't seen any indication of it working but later in the evening I noticed a DXVK logfile "d3d9.log" so that's a good sign. I'm just being stubborn as I kinda want this to work as an example and for my own enjoyment/challenge :) In a way I may already be happy with just that one, so I might get all the things I need from it, but it kinda uses a legacy simple toolset compared to the modern one with later APIs. However various various profilers and debuggers these days don't support DX9 let alone DX8.1, with the exception of Intel GPA which supports DX9 and that's how I was able to use it so D3D8TO9 does work it for sure.
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I'm trying to get a better idea of the lag in C&C Generals that has been plaguing everyone for a long time, to be able to help with workaround/fix efforts. I'm thinking I must have misunderstood this project, is this meant to be used only on Linux and Wine? The DXVK installation script seems to be meant only for Linux too. I got as far as I could yesterday to try daisy-chaining but it doesn't look like it'll work out of the box.